SCA 2023

The 22nd annual Symposium on Computer Animation (SCA) will take place in sunny Los Angeles, California from August 4 to August 6, 2023, immediately before SIGGRAPH 2023. For almost two decades now, SCA has been the premier forum for presenting innovations in the theory and practice of computer animation. Bringing together academic and industrial researchers and practitioners working in all aspects of time-based phenomena, SCA provides an intimate setting that encourages community interaction, promotes the exchange of research results, inspires future ideas, and establishes new collaborations. Conditionally accepted regular papers will undergo a second round of revision and will, upon approval, appear in the new journal Proceedings of the ACM in Computer Graphics and Interactive Techniques (PACMCGIT). Best Paper Awards will be given to excellent submissions that push the leading edge.

Recent SCAs can be found here: SCA 2022, SCA 2021, SCA 2020, SCA 2019, SCA 2018.

Topics

We invite work on a broad range of animation topics, including:

• 2D, 3D, and N-D animation systems.
• Autonomous characters
• Clothing and hair animation and simulation
• Expressive motion / communication
• Facial animation
• Fabrication of dynamic objects and characters
• Group and crowd behavior
• Intuitive interfaces for creating and editing animations
• Mathematical foundations of animation
• Methods of control and artistic direction of simulations
• Nature in motion (natural phenomena, plants, clouds, …)
• New time-based art forms on the computer
• Novel time-varying phenomena
• Perceptual foundations and metrics for animation
• Physical realism / measuring the real world for animation
• Physical simulation
• Fluid animation
• Planning / learning / optimization for animation
• Real-time and interactive methods
• Camera control methods for computer animation
• Sound and speech for animation

as well as related problems and techniques in robotics, game development, human-computer interaction, simulation, visualization, computer vision, and beyond.

Regular Papers

We invite submissions of original, high-quality papers on computer animation, broadly defined as computation dealing with time-varying phenomena. Each submission should be 7-12 pages in length and will be reviewed by an international program committee for technical quality, novelty, significance, and clarity. All conditionally accepted regular papers will be guaranteed a presentation slot and to appear in the SCA proceedings. They will then undergo a thorough second round of revision and review, and (conditional on final acceptance) be published in the new journal Proceedings of the ACM in Computer Graphics and Interactive Techniques (PACMCGIT). In the case that a paper fails to pass the second review round, authors retain the option to withdraw the paper or exclude it from the conference/proceedings, if requested.

Posters

As in previous years, the poster (1-2 pages) session will be an integral part of the SCA program. The poster session will be held prior to the reception Friday evening and will follow a posters fast-forward session during which all presenters will have the opportunity to give a one-minute description of their work. Posters will be included in the conference proceedings and the ACM and EG digital libraries.

Submission Format

Paper, sketch, and poster submissions should be prepared using the ACM proceedings “sigconf” LaTeX template which can be found at:
https://www.acm.org/publications/proceedings-template