Conference Program
* One CGF paper (character synthesis) will be presented before the poster fast forward
Locations
Main Conference: UCLA Mathematical Sciences 4000A [Map]
Dining: [UCLA Restaurant Hours]
SCA will cover lunch and dinner on Saturday at UCLA Faculty Club [Map]
Accepted Papers
Session: Physics-based Character Control
Chair: Libin Liu
Hierarchical Planning and Control for Box Loco-Manipulation
Authors: Zhaoming Xie, Jonathan Tseng, Sebastian Starke, Michiel van de Panne and C. Karen Liu
MAAIP: Multi-Agent Adversarial Interaction Priors for imitation from fighting demonstrations for physics-based characters
Authors: Mohamed Younes, Ewa Kijak, Simon Malinowski, Richard Kulpa and Franck Multon
Physics-based Motion Retargeting from Sparse Inputs
Authors: Daniele Reda, Jungdam Won, Yuting Ye, Michiel van de Panne and Alexander Winkler
Too Stiff, Too Strong, Too Smart: Evaluating Fundamental Problems with Motion Control Policies
Authors: Kaixiang Xie, Pei Xu, Sheldon Andrews, Victor Zordan and Paul Kry
Session: Character Synthesis
Chair: Sheldon Andrews
ACT2G: Attention-based Contrastive Learning for Text-to-Gesture Generation
Authors: Hitoshi Teshima, Naoki Wake, Diego Thomas, Yuta Nakashima, Hiroshi Kawasaki and Katsushi Ikeuchi
HDHumans: A Hybrid Approach for High-fidelity Digital Humans
Authors: Marc Habermann, Lingjie Liu, Weipeng Xu, Gerard Pons-Moll, Michael Zollhoefer and Christian Theobalt
Motion In-Betweening with Phase Manifolds
Authors: Paul Starke, Sebastian Starke, Taku Komura and Frank Steinicke
NeuroDog: Quadruped Embodiment using Neural Networks
Authors: Donal Egan, Darren Cosker and Rachel McDonnell
Multi-Agent Path Planning with Heterogeneous Interactions In Tight Spaces*
Authors: Vismay Modi, Yixin Chen, Abhishek Madan, Shinjiro Sueda, and David I.W. Levin
*Presented in CGF session
Session: Deformation and Physics I
Chair: Minchen Li
Adaptive Rigidification of Discrete Shells
Authors: Alexandre Mercier-Aubin and Paul Kry
An Eigenanalysis of Angle-Based Deformation Energies
Authors: Haomiao Wu and Theodore Kim
A Unified Analysis of Penalty-Based Collision Energies
Authors: Alvin Shi and Theodore Kim
Lifted Curls: A Model for Tightly Coiled Hair Simulation
Authors: Haomiao Wu, Alvin Shi, Jarred Parr, A.M. Darke and Theodore Kim
Towards Realtime: A Hybrid Physics-based Method for Hair Animation on GPU
Authors: Li Huang, Fan Yang, Chendi Wei, Yu Ju Chen, Chun Yuan and Ming Gao
Session: Deformation and Physics II
Chair: Michiel van de Panne
A Linear and Angular Momentum Conserving Hybrid Particle/Grid Iteration for Volumetric Elastic Contact
Authors: Alan Marquez Razon, Yizhou Chen, Han Yushan, Steven Gagniere, Michael Tupek and Joseph Teran
Physical Cyclic Animations
Authors: Shiyang Jia, Stephanie Wang, Tzu-Mao Li and Albert Chern
Micropolar Elasticity in Physically-Based Animation
Authors: Fabian Löschner, José Antonio Fernández-Fernández, Stefan Rhys Jeske, Andreas Longva and Jan Bender
Two-Way Coupling of Skinning Transformations and Position Based Dynamics
Authors: Yuhan Wu and Nobuyuki Umetani
Session: Fluids and Points
Chair: Mengyu Chu
A comparison of linear consistent correction methods for first-order SPH derivatives
Authors: Lukas Westhofen, Stefan Rhys Jeske and Jan Bender
A Generalized Constitutive Model for Versatile MPM Simulation and Inverse Learning with Differentiable Physics
Authors: Haozhe Su, Xuan Li, Tao Xue, Chenfanfu Jiang and Mridul Aanjaneya
A Multilevel Active-Set Preconditioner for Box-Constrained Pressure Poisson Solvers
Authors: Tetsuya Takahashi and Christopher Batty
DiffXPBD : Differentiable Position-Based Simulation of Compliant Constraint Dynamics
Authors: Tuur Stuyck and Hsiao-Yu Chen
Accepted Posters
A Conservative Semi-Implicit Scheme for Shallow Water Equations
Authors: Haruka Hirae, Shigeo Morishima and Ryoichi Ando
Amorphous Objects Alive!
Authors: Michael Xu and David Levin
Intermediate Block Generation for Multi-Track Sign Language Synthesis
Authors: Paritosh Sharma and Michael Filhol
Towards Learning and Generating Audience Motion from Video
Authors: Kenneth Chen and Norman Badler
Unified treatment of contact, friction and shock-propagation in rigid body animation
Authors: Yi-Lu Chen, Mickaël Ly and Chris Wojtan